Haaf's Game Engine - Hardware accelerated 2D games engine

Overview

Package contents

Version history

Upgrading from older HGE

Compiling resource pack

Setting up a HGE project

HGE in a child window

HGE Functions

HGE Data types

Common data types

Resource handles

Hardware color format

Vertex structure

Triple structure

Quad structure

Input Event structure


HGE Constants

hgeSprite

hgeAnimation

hgeFont

hgeParticleSystem

hgeParticleManager

hgeDistortionMesh

hgeStringTable

hgeResourceManager

hgeGUI

hgeGUIObject

hgeRect

hgeVector

hgeColor

Particle Systems Editor

Bitmap Font Builder

Hints & Tips

Tutorials

License

Credits

Support & Contacts